Formula 1 and BBC Launch Global STEM Education Programme ‘Learning Sectors’

Discover the groundbreaking Formula 1 and British Council initiative, Learning Sectors, designed to ignite passion for STEM in students worldwide. This year-long program uses the excitement of motorsport to deliver engaging, cross-cultural learning experiences. With hands-on projects, real-world STEM applications, and expert guidance from F1 professionals, Learning Sectors prepares young minds for a tech-driven future.

META joins the Higher Education Quest

Discover the transformative potential of the Meta for Education beta program, designed for Meta Quest headsets. This groundbreaking initiative collaborates with leading universities to deliver immersive learning experiences in STEM, humanities, and more. Learn how virtual reality is redefining education, making learning interactive, accessible, and future-ready, with support from Mitr Learning & Media for tailored content solutions.

The Rise of Gamification and Immersive Technologies in Corporate Learning

Corporate learning in BFSI evolves with gamification, AR and VR. Gamified training boosts motivation and retention via gaming elements like competition and role play. Research shows massive gains - VR increases skill confidence 275%, AR boosts productivity over 30%. As digital transformation accelerates, embracing these innovative methods is key for attracting talent, improving satisfaction and driving business outcomes.