A few years ago, I was leading a learning project for a fast-growing tech company. Everything was moving at lightning speed, except our training.
STEM learning is all about exploration, testing, and problem-solving. But let's get real, those old-school pedagogies, such as stodgy PowerPoint presentations and dense textbook descriptions,
You don’t need a VR headset to create training that feels real. In actuality, virtual reality isn't even necessary for some
Have you ever attempted to teach a group of middle school students about Newton's Third Law?
Enter gamification, the secret sauce that is making STEM education fun, interactive, and yes, even habit-forming.
You don’t need a VR headset to create training that feels real. In actuality, virtual reality isn't even necessary for some