From Training to Performance: Why Speed Matters More Than Ever in L&D
A few years ago, I was leading a learning project for a fast-growing tech company. Everything was moving at lightning speed, except our training.
Designing Interactive eLearning Content for STEM Education in K-12 Schools
STEM learning is all about exploration, testing, and problem-solving. But let's get real, those old-school pedagogies, such as stodgy PowerPoint presentations and dense textbook descriptions,
AI Literacy for Everyone: From Designers to Frontline Employees
You don’t need a VR headset to create training that feels real. In actuality, virtual reality isn't even necessary for some
The Science of Engagement: What Makes STEM Content Effective in K-12?
Have you ever attempted to teach a group of middle school students about Newton's Third Law?
Gamification in STEM eLearning: Strategies for K-12 Success
Enter gamification, the secret sauce that is making STEM education fun, interactive, and yes, even habit-forming.
Immersive Training Without VR: How AI-Powered Scenarios Engage Learners at Scale
You don’t need a VR headset to create training that feels real. In actuality, virtual reality isn't even necessary for some
Harnessing Visual Storytelling to Simplify Complex STEM Topics
The education of the next generation of STEM (science, technology, engineering, and mathematics) students will codify what will be valid
Gamification Meets AI: Personalized, Adaptive Learning (A Deep Dive into AI-Driven Course Creation)
It's not simple to train international teams, let's face it. It can feel like juggling flaming swords on a bicycle for even
AI-Powered Multilingual Training: Scale Global Learning Effortlessly
It's not simple to train international teams, let's face it. It can feel like juggling flaming swords on a bicycle for even
Understanding the K12 Learner: Creating Age-Appropriate STEM Content
The education of the next generation of STEM (science, technology, engineering, and mathematics) students will codify what will be valid